I've been in gamedev for about 8 years now and I made probably $300 profit in that entire time.This course has been especially designed to take your complete beginner or intermediate level skills in Stencyl and build them up to the level required of a professional indie mobile game developer. Unsolicited advice, but be aware that gamedev, especially as a hobbyist, is no substitute for a day job. However, 2 months ago I got laid off from my last job i had for 8 years, and I feel I need to do something with my life, and I really want to try and make games. I would give Stencyl a try, but ultimately if you're serious about entering gamedev, I'd start looking into more popular options like Unity, Gamemaker studio, etc. Right off the bat, I can tell you that RPGMaker does not support the creation of metroidvanias or action RPGs without copious amounts of custom code. However, it has a large community and I found JS coding to be more accessible than what was available on Stencyl. RPGMaker is even more limited, since it is designed to only produce one type of game: a turn-based JRPG. It was easy enough to make simple games, but larger projects were a chore. It has been a few years since I worked with it but I remembered that while it was easy to get into, I constantly felt constrained by what I could do. Stencyl is a well-made gamemaker that is suitable for newcomers but is ultimately limited by its design, small community, and visual programming language. I have experience with both and here my personal thoughts. Right now I want to try and make a proof of concept myself before I go that next step what would be good ways to find and hire people that could help on those fronts, once I get to that point. I also know that I am not sure I can do everything myself, especially the art side. Would the 2 makers listed be good with that? 2 games right now are my priority: A metroid Vania staring a Slime girl space cop whose main gimmick is changing the temperature around her to change her body consistency to fight and solve puzzles, and an action RPG. I guess I should say the type of games I want to make. Pixel Game Maker MV was something I have been really interested but I know its early access months ago was an issue, but has it gotten better? Stencyl is something a friend recommended and its free, but how good is it? I tried Game Maker and was a bit overwhelmed. So I want to get a game dev that doesn't require too much programming. I don't really like programming though, and art was never my strong suit, but I feel my specialty is in the design, story, and creation of games. However, due to some poor school choices and not wanting to go into the main game field due to the horror stories I was hearing at the time I never got to there. daydreamed game ideas, constantly making sonic level designs, and have thought up many games. I have been wanting to make games since I was a kid. First off sorry if this is not the right board for this type of question.
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